Sparkwood and 21: November Update

Sparkwood and 21

As you are probably aware, Sparkwood and 21 is not only a location in Twin Peaks where Laura Palmer was last seen alive, but also the name of my indie game development studio. It’s been through a lot of iterations and its current form (after moving from Amsterdam to Bristol to Bath) is making small, beautiful games.

Sparkwood and 21

Blender 3D

I taught myself Blender 3D by creating a piece of art every single day for 100 days and ever since I’ve loved the software, the potential it has and the community of technical and creative people that surround it. I have even added it to my workflow as another graphic design service I offer people and it complements my skill set incredibly well. But when it comes to Sparkwood and 21 I am using it as one of the tools to help with creating video games. Along with Godot, Piskel, Krita and occasionally Unreal Engine.

What’s Next?

What I would like out of this year long exploration throughout 2019 is two side scrolling-platform games that my children can play that don’t have any loot boxes, adverts, weird tracking and annoying interruptions.

Go take a look at Sparkwood and 21 and see what we’re currently up to.

On writing

I used to be able to get on writing. I used to be able to write. Well, I used to be able to write well. I’ve had books published (kinda) and I’ve had to write all sorts of essays, project briefs, advertising copy and whatnot.

Back in the day it was part of my creative process to write three (3) pages of absolute drivel first thing in the morning just to get all the blockages and stupid looping brain thoughts out of the way so I had clearer head that could concentrate upon using words again.

But somewhere along the way of things I feel like I’ve forgotten how to actually write. Probably because of time constraints, a change of passions and the rise of dull thumb-flicking social media. I’ve ended up consuming words and not creating them.

I can still bang out a series of statements like there’s no tomorrow. Linking them, however, into some sort of cohesive prose with a beginning, a muddle, and an end seems harder and harder to do. I guess I’m out of practice. And I feel bad about it.

Well, sorry for you, but I’m going to try and change that. So occasionally there are going to be articles on this blog that I’ve attempted to write to get better at writing and to explore various things I am interested in.

Skip over them if you want. Unless you find whatever it is more interesting than the most interesting thing you could be doing right now. But I reckon if I keep writing them, they might get better, more interesting and so on and so forth. 

We’ll see. In the meantime, I’m gonna get on writing.